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JavaFX 1.2

JavaFX has been quite a pleasure to learn thus far. If you have seen my tutorial on creating an SVG drawing, and adding functionality to it, you know I have been trying to learn the intricacies of the JavaFX scripting language.
Up to now, I have been plugging away on either my work laptop with Windows, or have implemented the necessary work-a-rounds to get the SDK to work in Linux. Such as the one proposed by Weiqi Gao, which by the way was a very cool work around on mounting the MAC JavaFX 1.0 SDK .dmg file as a loop back device.

And then came 1.2

Clearly JavaOne increased whipping the development horses. This truly is no minor release. Aside from the added support for Linux and OpenSolaris, there have been a bunch of additional changes from the core language (in support for Java Arrays, and the addition of Math functions) to significant addins (I am looking forward to investigating the new Task class). That being said, there comes some retrofitting. The first I noticed while opening my DialUI is that the UIStub, is no more.  Thus, when I opened the newly updated Netbeans to 6.5.1, I discovered a lot of RED. The UIStub has since been replaced by FXDNode, and there are some additional finite language changes.
Keep your eye out for my next article on JavaFX, I am sure there should be quite a few changes to the tutorial.  To get an excellent run down on some of the changes take a look at this article from Stephen Chin.

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